v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -1,7 +1,6 @@
#nullable enable
using System;
using System.Linq;
using Barotrauma.Networking;
using System.Linq;
namespace Barotrauma
{
@@ -13,7 +12,7 @@ namespace Barotrauma
if (character != null)
{
Speak(character);
character.Speak(text, ChatMessageType.Default);
return;
}
@@ -21,23 +20,10 @@ namespace Barotrauma
{
if (npc.CampaignInteractionType == CampaignMode.InteractionType.Upgrade)
{
Speak(npc);
npc.Speak(text, ChatMessageType.Default);
break;
}
}
void Speak(Character npc)
{
ChatMessage message = ChatMessage.Create(npc.Name, text, ChatMessageType.Default, npc);
if (!isSinglePlayer)
{
GameMain.Client?.AddChatMessage(message);
}
else
{
GameMain.GameSession?.CrewManager?.AddSinglePlayerChatMessage(message);
}
}
}
}
}