v1.4.4.1 (Blood in the Water Update)
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@@ -1,4 +1,5 @@
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using Microsoft.Xna.Framework;
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using System;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace Barotrauma
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@@ -110,7 +111,9 @@ namespace Barotrauma
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};
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respawnTickBox = new GUITickBox(new RectTransform(Vector2.One * 0.9f, respawnButtonContainer.RectTransform, Anchor.Center), TextManager.Get("respawnquestionpromptrespawn"))
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{
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ToolTip = TextManager.Get("respawnquestionprompt"),
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ToolTip = TextManager.GetWithVariable(
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"respawnquestionprompt", "[percentage]",
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(Math.Round(Networking.RespawnManager.SkillLossPercentageOnImmediateRespawn).ToString())),
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OnSelected = (tickbox) =>
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{
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GameMain.Client?.SendRespawnPromptResponse(waitForNextRoundRespawn: !tickbox.Selected);
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