v1.4.4.1 (Blood in the Water Update)
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@@ -3,16 +3,19 @@ using Barotrauma.Networking;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Barotrauma
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{
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abstract partial class CampaignMode : GameMode
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internal abstract partial class CampaignMode : GameMode
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{
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protected bool crewDead;
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public bool CrewDead
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{
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get;
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protected set;
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}
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protected Color overlayColor;
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protected Sprite overlaySprite;
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