v1.4.4.1 (Blood in the Water Update)
This commit is contained in:
@@ -1066,7 +1066,7 @@ namespace Barotrauma
|
||||
GUIButton centerButton = new GUIButton(new RectTransform(new Vector2(1f), centerLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight, anchor: Anchor.Center), style: "GUIButtonTransferArrow");
|
||||
|
||||
GUILayoutGroup inputLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.25f), paddedTransferMenuLayout.RectTransform), childAnchor: Anchor.Center);
|
||||
GUINumberInput transferAmountInput = new GUINumberInput(new RectTransform(new Vector2(0.5f, 1f), inputLayout.RectTransform), NumberType.Int, hidePlusMinusButtons: true)
|
||||
GUINumberInput transferAmountInput = new GUINumberInput(new RectTransform(new Vector2(0.5f, 1f), inputLayout.RectTransform), NumberType.Int, buttonVisibility: GUINumberInput.ButtonVisibility.ForceHidden)
|
||||
{
|
||||
MinValueInt = 0
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user