v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -12,7 +12,7 @@ namespace Barotrauma
{
LocalizedString rewardText = GetRewardAmountText(sub);
LocalizedString retVal;
if (rewardPerCrate.HasValue)
if (rewardPerCrate.HasValue) // If every crate has the same value
{
LocalizedString rewardPerCrateText = TextManager.GetWithVariable("currencyformat", "[credits]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", rewardPerCrate.Value));
retVal = TextManager.GetWithVariables("missionrewardcargopercrate",
@@ -21,7 +21,7 @@ namespace Barotrauma
("[maxitemcount]", maxItemCount.ToString()),
("[totalreward]", $"‖color:gui.orange‖{rewardText}‖end‖"));
}
else
else // Crates have differing values, so only show the total value
{
retVal = TextManager.GetWithVariables("missionrewardcargo",
("[totalreward]", $"‖color:gui.orange‖{rewardText}‖end‖"),