v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -277,7 +277,7 @@ namespace Barotrauma
velocity = Vector2.Lerp(velocity, moveInput, deltaTime * 10.0f);
moveCam = velocity * moveSpeed * deltaTime * FreeCamMoveSpeed * 60.0f;
if (Screen.Selected == GameMain.GameScreen && (followSub ?? FollowSub))
if (Screen.Selected == GameMain.GameScreen && (followSub ?? FollowSub) && GameMain.Instance is not { Paused: true })
{
var closestSub = Submarine.FindClosest(WorldViewCenter);
if (closestSub != null)