Added a debug command for mirroring the main sub horizontally
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@@ -1715,6 +1715,11 @@ namespace Barotrauma
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GameMain.Server.CreateEntityEvent(wall);
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GameMain.Server.CreateEntityEvent(wall);
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}
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}
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}, null, null));
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}, null, null));
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commands.Add(new Command("flipx", "flipx: mirror the main submarine horizontally", (string[] args) =>
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{
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Submarine.MainSub?.FlipX();
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}));
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#endif
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#endif
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InitProjectSpecific();
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InitProjectSpecific();
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