- npcs wont try grab items from other characters' inventories
- fixed lightcomponent LightSprites "twitching" when the sub is moving - fixed null reference exceptions in Hull.Render if no submarine has been loaded - submarine descriptions - emergency sirens in Aegir & Vellamo - changed the required item for fabricating a wire from "Copper" to "Copper Bar"
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@@ -99,7 +99,9 @@ namespace Barotrauma
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GUI.Style,
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Alignment.Left, Alignment.Left, mapList);
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textBlock.Padding = new Vector4(10.0f, 0.0f, 0.0f, 0.0f);
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textBlock.ToolTip = sub.Description;
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textBlock.UserData = sub;
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}
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if (Submarine.SavedSubmarines.Count > 0) mapList.Select(Submarine.SavedSubmarines[0]);
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