Unstable 0.1500.8.0
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@@ -167,6 +167,9 @@ namespace Barotrauma
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private set { size = value; }
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}
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[Serialize("", true)]
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public string DamageSound { get; private set; }
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public Vector2 ScaledSize => size * Scale;
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protected Vector2 textureScale = Vector2.One;
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