(fc5e081d3) Fixed: Hull names not saving properly in submarineditor
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-1
@@ -113,7 +113,7 @@ namespace Barotrauma
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return;
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}
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}
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if (character.CanInteractWith(Item, out _, checkLinked: false))
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if (character.CurrentHull == Item.CurrentHull && character.CanInteractWith(Item))
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{
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if (repairTool != null)
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{
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