Unstable 1.2.4.0
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@@ -241,7 +241,7 @@ namespace Barotrauma
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/// </summary>
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public LevelData(Location location, Map map, float difficulty)
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{
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Seed = location.BaseName + map.Locations.IndexOf(location);
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Seed = location.NameIdentifier.Value + map.Locations.IndexOf(location);
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Biome = location.Biome;
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Type = LevelType.Outpost;
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Difficulty = difficulty;
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