Unstable 1.2.4.0
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@@ -200,7 +200,7 @@ namespace Barotrauma.Items.Components
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}
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#if CLIENT
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if (requiredTime < float.MaxValue)
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if (requiredTime < float.MaxValue && picker == Character.Controlled)
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{
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Character.Controlled?.UpdateHUDProgressBar(
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this,
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