Unstable 1.2.4.0
This commit is contained in:
@@ -159,11 +159,13 @@ namespace Barotrauma
|
||||
OnItemDeconstructedInventory,
|
||||
OnStopTinkering,
|
||||
OnItemPicked,
|
||||
OnItemSelected,
|
||||
OnGeneticMaterialCombinedOrRefined,
|
||||
OnCrewGeneticMaterialCombinedOrRefined,
|
||||
AfterSubmarineAttacked,
|
||||
OnApplyTreatment,
|
||||
OnStatusEffectIdentifier,
|
||||
OnRepairedOutsideLeak
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -550,7 +552,27 @@ namespace Barotrauma
|
||||
/// <summary>
|
||||
/// Can be used to prevent certain talents from being unlocked by specifying the talent's identifier via CharacterAbilityGivePermanentStat.
|
||||
/// </summary>
|
||||
LockedTalents
|
||||
LockedTalents,
|
||||
|
||||
/// <summary>
|
||||
/// Used to reduce or increase the cost of hiring certain jobs by a percentage.
|
||||
/// </summary>
|
||||
HireCostMultiplier,
|
||||
|
||||
/// <summary>
|
||||
/// Used to increase how much items can stack in the characters inventory.
|
||||
/// </summary>
|
||||
InventoryExtraStackSize,
|
||||
|
||||
/// <summary>
|
||||
/// Modifies the range of the sounds emitted by the character (can be used to make the character easier or more difficult for monsters to hear)
|
||||
/// </summary>
|
||||
SoundRangeMultiplier,
|
||||
|
||||
/// <summary>
|
||||
/// Modifies how far the character can be seen from (can be used to make the character easier or more difficult for monsters to see)
|
||||
/// </summary>
|
||||
SightRangeMultiplier
|
||||
}
|
||||
|
||||
internal enum ItemTalentStats
|
||||
@@ -565,7 +587,8 @@ namespace Barotrauma
|
||||
ReactorMaxOutput,
|
||||
ReactorFuelConsumption,
|
||||
DeconstructorSpeed,
|
||||
FabricationSpeed
|
||||
FabricationSpeed,
|
||||
ExtraStackSize
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user