Unstable 1.2.4.0

This commit is contained in:
Markus Isberg
2023-11-30 13:53:00 +02:00
parent 8a2e2ea0ae
commit fb5ea537bf
210 changed files with 4201 additions and 1283 deletions
@@ -159,11 +159,13 @@ namespace Barotrauma
OnItemDeconstructedInventory,
OnStopTinkering,
OnItemPicked,
OnItemSelected,
OnGeneticMaterialCombinedOrRefined,
OnCrewGeneticMaterialCombinedOrRefined,
AfterSubmarineAttacked,
OnApplyTreatment,
OnStatusEffectIdentifier,
OnRepairedOutsideLeak
}
/// <summary>
@@ -550,7 +552,27 @@ namespace Barotrauma
/// <summary>
/// Can be used to prevent certain talents from being unlocked by specifying the talent's identifier via CharacterAbilityGivePermanentStat.
/// </summary>
LockedTalents
LockedTalents,
/// <summary>
/// Used to reduce or increase the cost of hiring certain jobs by a percentage.
/// </summary>
HireCostMultiplier,
/// <summary>
/// Used to increase how much items can stack in the characters inventory.
/// </summary>
InventoryExtraStackSize,
/// <summary>
/// Modifies the range of the sounds emitted by the character (can be used to make the character easier or more difficult for monsters to hear)
/// </summary>
SoundRangeMultiplier,
/// <summary>
/// Modifies how far the character can be seen from (can be used to make the character easier or more difficult for monsters to see)
/// </summary>
SightRangeMultiplier
}
internal enum ItemTalentStats
@@ -565,7 +587,8 @@ namespace Barotrauma
ReactorMaxOutput,
ReactorFuelConsumption,
DeconstructorSpeed,
FabricationSpeed
FabricationSpeed,
ExtraStackSize
}
/// <summary>