Unstable 1.2.4.0

This commit is contained in:
Markus Isberg
2023-11-30 13:53:00 +02:00
parent 8a2e2ea0ae
commit fb5ea537bf
210 changed files with 4201 additions and 1283 deletions
@@ -371,19 +371,27 @@ namespace Barotrauma
{
if (!ResizeHorizontal && !ResizeVertical)
{
sprite.Draw(spriteBatch, new Vector2(placeRect.Center.X, -(placeRect.Y - placeRect.Height / 2)), SpriteColor * 0.8f, scale: scale, rotate: rotation);
sprite.Draw(
spriteBatch: spriteBatch,
pos: new Vector2(placeRect.Center.X,
-(placeRect.Y - placeRect.Height / 2)),
color: SpriteColor * 0.8f,
scale: scale,
rotate: rotation,
spriteEffect: spriteEffects ^ sprite.effects);
}
else
{
Vector2 position = placeRect.Location.ToVector2();
Vector2 placeSize = placeRect.Size.ToVector2();
sprite?.DrawTiled(
spriteBatch,
new Vector2(position.X, -position.Y),
placeSize,
spriteBatch: spriteBatch,
position: new Vector2(position.X, -position.Y),
targetSize: placeSize,
rotation: rotation,
textureScale: Vector2.One * scale,
color: SpriteColor * 0.8f);
color: SpriteColor * 0.8f,
spriteEffects: spriteEffects ^ sprite.effects);
}
}