Converting everything into Harmony patches part 1

This commit is contained in:
Evil Factory
2026-02-09 21:54:44 -03:00
parent d14c353115
commit fb4648d759
14 changed files with 236 additions and 68 deletions
@@ -172,6 +172,11 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
private void RegisterLuaEvents()
{
_eventService.RegisterLuaEventAlias<IEventUpdate>("think", "OnUpdate");
_eventService.RegisterLuaEventAlias<IEventKeyUpdate>("keyUpdate", "OnKeyUpdate");
_eventService.RegisterLuaEventAlias<IEventCharacterCreated>("character.created", "OnCharacterCreated");
_eventService.RegisterLuaEventAlias<IEventCharacterCreated>("character.giveJobItems", "OnGiveCharacterJobItems");
_eventService.RegisterLuaEventAlias<IEventCharacterCreated>("afflictionUpdate", "OnAfflictionUpdate");
}
private void SetupEnvironment(bool enableSandbox)