Converting everything into Harmony patches part 1

This commit is contained in:
Evil Factory
2026-02-09 21:54:44 -03:00
parent d14c353115
commit fb4648d759
14 changed files with 236 additions and 68 deletions
@@ -482,7 +482,6 @@ namespace Barotrauma
{
GrainEffectStrength -= amount;
}
GameMain.LuaCs.Hook.Call("afflictionUpdate", new object[] { this, characterHealth, targetLimb, deltaTime });
}
public void ApplyStatusEffects(ActionType type, float deltaTime, CharacterHealth characterHealth, Limb targetLimb)