Converting everything into Harmony patches part 1
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@@ -1433,8 +1433,6 @@ namespace Barotrauma
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}
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#endif
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GameMain.LuaCs.Hook.Call("character.created", new object[] { newCharacter });
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return newCharacter;
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}
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@@ -1889,7 +1887,6 @@ namespace Barotrauma
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}
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}
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info.Job?.GiveJobItems(this, isPvPMode, spawnPoint);
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GameMain.LuaCs.Hook.Call("character.giveJobItems", this, spawnPoint, isPvPMode);
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}
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public void GiveIdCardTags(WayPoint spawnPoint, bool createNetworkEvent = false)
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