Converting everything into Harmony patches part 1

This commit is contained in:
Evil Factory
2026-02-09 21:54:44 -03:00
parent d14c353115
commit fb4648d759
14 changed files with 236 additions and 68 deletions
@@ -1433,8 +1433,6 @@ namespace Barotrauma
}
#endif
GameMain.LuaCs.Hook.Call("character.created", new object[] { newCharacter });
return newCharacter;
}
@@ -1889,7 +1887,6 @@ namespace Barotrauma
}
}
info.Job?.GiveJobItems(this, isPvPMode, spawnPoint);
GameMain.LuaCs.Hook.Call("character.giveJobItems", this, spawnPoint, isPvPMode);
}
public void GiveIdCardTags(WayPoint spawnPoint, bool createNetworkEvent = false)