Converting everything into Harmony patches part 1

This commit is contained in:
Evil Factory
2026-02-09 21:54:44 -03:00
parent d14c353115
commit fb4648d759
14 changed files with 236 additions and 68 deletions
@@ -7,11 +7,11 @@ using System.Collections.Generic;
namespace Barotrauma.LuaCs;
partial class NetworkingService : INetworkingService, IEventConnectedToServer, IEventServerRawNetMessageReceived
partial class NetworkingService : INetworkingService, IEventServerConnected, IEventServerRawNetMessageReceived
{
private ConcurrentDictionary<ushort, ConcurrentQueue<IReadMessage>> receiveQueue = new();
public void OnConnectedToServer()
public void OnServerConnected()
{
SendSyncMessage();
}