(6f4bea467) Updated doors
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@@ -195,6 +195,10 @@ namespace Barotrauma
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UserData = Tab.SteamWorkshop,
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OnClicked = SelectTab
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};
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#if OSX && !DEBUG
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steamWorkshopButton.Text += " (Not yet available on MacOS)";
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#endif
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}
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new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SubEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
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@@ -320,7 +324,6 @@ namespace Barotrauma
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false, null, "");
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foreach (Tutorial tutorial in Tutorial.Tutorials)
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{
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if (tutorial is ContextualTutorial) continue;
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var tutorialText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), tutorialList.Content.RectTransform), tutorial.Name, textAlignment: Alignment.Center, font: GUI.LargeFont)
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{
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UserData = tutorial
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@@ -334,9 +337,9 @@ namespace Barotrauma
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this.game = game;
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}
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#endregion
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#endregion
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#region Selection
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#region Selection
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public override void Select()
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{
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base.Select();
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@@ -394,6 +397,12 @@ namespace Barotrauma
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switch (selectedTab)
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{
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case Tab.NewGame:
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if (!GameMain.Config.CampaignDisclaimerShown)
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{
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selectedTab = 0;
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GameMain.Instance.ShowCampaignDisclaimer(() => { SelectTab(null, Tab.NewGame); });
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return true;
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}
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campaignSetupUI.CreateDefaultSaveName();
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campaignSetupUI.RandomizeSeed();
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campaignSetupUI.UpdateSubList(Submarine.SavedSubmarines);
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@@ -412,6 +421,12 @@ namespace Barotrauma
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case Tab.HostServer:
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break;
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case Tab.Tutorials:
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if (!GameMain.Config.CampaignDisclaimerShown)
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{
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selectedTab = 0;
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GameMain.Instance.ShowCampaignDisclaimer(() => { SelectTab(null, Tab.Tutorials); });
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return true;
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}
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UpdateTutorialList();
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break;
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case Tab.CharacterEditor:
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@@ -469,7 +484,7 @@ namespace Barotrauma
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otherButton.Selected = false;
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}
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}
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#endregion
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#endregion
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private void QuickStart()
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{
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@@ -687,6 +702,7 @@ namespace Barotrauma
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GameMain.TitleScreen.TitleSize.Y / 2.0f * GameMain.TitleScreen.Scale + 30.0f),
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0.1f);
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#if !DEBUG
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#if !OSX
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if (Steam.SteamManager.USE_STEAM)
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{
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if (GameMain.Config.UseSteamMatchmaking)
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@@ -696,6 +712,16 @@ namespace Barotrauma
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}
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steamWorkshopButton.Enabled = Steam.SteamManager.IsInitialized;
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}
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#else
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if (Steam.SteamManager.USE_STEAM)
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{
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if (GameMain.Config.UseSteamMatchmaking)
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{
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joinServerButton.Enabled = Steam.SteamManager.IsInitialized;
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hostServerButton.Enabled = Steam.SteamManager.IsInitialized;
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}
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}
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#endif
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#else
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joinServerButton.Enabled = true;
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hostServerButton.Enabled = true;
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@@ -807,7 +833,7 @@ namespace Barotrauma
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GameMain.LobbyScreen.Select();
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}
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#region UI Methods
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#region UI Methods
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private void CreateHostServerFields()
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{
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Vector2 textLabelSize = new Vector2(1.0f, 0.1f);
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@@ -888,7 +914,7 @@ namespace Barotrauma
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OnClicked = HostServerClicked
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};
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}
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#endregion
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#endregion
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}
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}
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