Fixing items if sufficient skills+tools, choosing server port
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@@ -141,7 +141,7 @@ namespace Subsurface
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new GUITextBlock(new Rectangle(0, 100, 0, 30), "Server IP:", GUI.style, Alignment.CenterX, Alignment.CenterX, menuTabs[(int)Tabs.JoinServer]);
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ipBox = new GUITextBox(new Rectangle(0, 130, 200, 30), Color.White, Color.Black, Alignment.CenterX, Alignment.CenterX, null, menuTabs[(int)Tabs.JoinServer]);
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GUIButton joinButton = new GUIButton(new Rectangle(0, 0, 200, 30), "Join", Alignment.BottomCenter, GUI.style, menuTabs[(int)Tabs.JoinServer]);
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joinButton.OnClicked = JoinServer;
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@@ -162,7 +162,7 @@ namespace Subsurface
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selectedTab = (int)obj;
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return true;
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}
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private bool HostServerClicked(GUIButton button, object obj)
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{
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Game1.NetLobbyScreen.IsServer = true;
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