Fixing items if sufficient skills+tools, choosing server port

This commit is contained in:
Regalis
2015-07-19 23:29:47 +03:00
parent 2dd0a60bc4
commit fb0e8ea54c
19 changed files with 357 additions and 124 deletions

View File

@@ -94,7 +94,7 @@ namespace Subsurface
{
distFactor = 1.0f - Vector2.Distance(limb.SimPosition, position)/range;
c.AddDamage(limb.SimPosition, DamageType.None, damage * distFactor, 0.0f, stun * distFactor);
c.AddDamage(limb.SimPosition, DamageType.None, damage / c.AnimController.limbs.Length * distFactor, 0.0f, stun * distFactor);
if (force>0.0f)
{