Fixing items if sufficient skills+tools, choosing server port
This commit is contained in:
@@ -94,7 +94,7 @@ namespace Subsurface
|
||||
{
|
||||
distFactor = 1.0f - Vector2.Distance(limb.SimPosition, position)/range;
|
||||
|
||||
c.AddDamage(limb.SimPosition, DamageType.None, damage * distFactor, 0.0f, stun * distFactor);
|
||||
c.AddDamage(limb.SimPosition, DamageType.None, damage / c.AnimController.limbs.Length * distFactor, 0.0f, stun * distFactor);
|
||||
|
||||
if (force>0.0f)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user