Fixing items if sufficient skills+tools, choosing server port
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@@ -57,7 +57,7 @@ namespace Subsurface.Items.Components
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isActive = true;
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reload = 1.0f;
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bool failed = UseFailed(character);
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bool failed = DoesUseFail(character);
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List<Body> limbBodies = new List<Body>();
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foreach (Limb l in character.AnimController.limbs)
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@@ -93,6 +93,9 @@ namespace Subsurface.Items.Components
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public override bool Use(float deltaTime, Character character = null)
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{
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if (character == null) return false;
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if (!character.SecondaryKeyDown.State) return false;
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if (DoesUseFail(character)) return false;
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isActive = true;
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