Fixing items if sufficient skills+tools, choosing server port

This commit is contained in:
Regalis
2015-07-19 23:29:47 +03:00
parent 2dd0a60bc4
commit fb0e8ea54c
19 changed files with 357 additions and 124 deletions
@@ -57,7 +57,7 @@ namespace Subsurface.Items.Components
isActive = true;
reload = 1.0f;
bool failed = UseFailed(character);
bool failed = DoesUseFail(character);
List<Body> limbBodies = new List<Body>();
foreach (Limb l in character.AnimController.limbs)
@@ -93,6 +93,9 @@ namespace Subsurface.Items.Components
public override bool Use(float deltaTime, Character character = null)
{
if (character == null) return false;
if (!character.SecondaryKeyDown.State) return false;
if (DoesUseFail(character)) return false;
isActive = true;