Fixing items if sufficient skills+tools, choosing server port
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@@ -54,6 +54,7 @@ namespace Subsurface
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public Color TextColor
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{
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get { return textColor; }
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set { textColor = value; }
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}
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public Vector2 CaretPos
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@@ -64,16 +65,12 @@ namespace Subsurface
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public GUITextBlock(Rectangle rect, string text, GUIStyle style, GUIComponent parent = null, bool wrap = false)
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: this(rect, text, style, Alignment.TopLeft, Alignment.TopLeft, parent, wrap)
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{
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//hoverColor = style.hoverColor;
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//selectedColor = style.selectedColor;
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}
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public GUITextBlock(Rectangle rect, string text, GUIStyle style, Alignment alignment = Alignment.TopLeft, Alignment textAlignment = Alignment.TopLeft, GUIComponent parent = null, bool wrap = false)
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: this (rect, text, null, null, alignment, textAlignment, style, parent, wrap)
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{
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//hoverColor = style.hoverColor;
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//selectedColor = style.selectedColor;
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}
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public GUITextBlock(Rectangle rect, string text, Color? color, Color? textColor, Alignment textAlignment = Alignment.Left, GUIStyle style = null, GUIComponent parent = null, bool wrap = false)
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@@ -12,7 +12,18 @@ namespace Subsurface
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public delegate bool OnSelectedHandler(object obj);
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public OnSelectedHandler OnSelected;
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bool selected;
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private bool selected;
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public bool Selected
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{
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get { return selected; }
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set
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{
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if (value == selected) return;
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selected = value;
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state = (selected) ? ComponentState.Selected : ComponentState.None;
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}
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}
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public GUITickBox(Rectangle rect, string label, Alignment alignment, GUIComponent parent)
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: base(null)
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@@ -20,8 +31,11 @@ namespace Subsurface
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if (parent != null)
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parent.AddChild(this);
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box = new GUIFrame(new Rectangle(rect.X, rect.Y, 30, 30), Color.LightGray, null, this);
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text = new GUITextBlock(new Rectangle(rect.X + 40, rect.Y, 200, 30), label, Color.Transparent, Color.White, Alignment.Left | Alignment.CenterY, null, this);
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box = new GUIFrame(rect, Color.DarkGray, null, this);
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box.HoverColor = Color.Gray;
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box.SelectedColor = Color.DarkGray;
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text = new GUITextBlock(new Rectangle(rect.X + 40, rect.Y, 200, 30), label, Color.Transparent, Color.White, Alignment.TopLeft, null, this);
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}
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public override void Update(float deltaTime)
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@@ -33,28 +47,31 @@ namespace Subsurface
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box.State = ComponentState.Hover;
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if (PlayerInput.GetMouseState.LeftButton == ButtonState.Pressed)
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box.State = ComponentState.Selected;
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{
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box.State = ComponentState.Selected;
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}
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if (PlayerInput.LeftButtonClicked())
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{
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selected = !selected;
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Selected = !Selected;
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if (OnSelected != null) OnSelected(this);
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}
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}
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else
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{
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box.State = ComponentState.None;
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}
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}
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public override void Draw(SpriteBatch spriteBatch)
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{
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DrawChildren(spriteBatch);
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if (selected)
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if (Selected)
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{
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GUI.DrawRectangle(spriteBatch, new Rectangle(box.Rect.X + 5, box.Rect.Y + 5, box.Rect.Width - 10, box.Rect.Height - 10), Color.Green * (color.A / 255.0f), true);
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GUI.DrawRectangle(spriteBatch, new Rectangle(box.Rect.X + 2, box.Rect.Y + 2, box.Rect.Width - 4, box.Rect.Height - 4), Color.Green * 0.8f, true);
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}
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}
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}
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