First commit

This commit is contained in:
Regalis
2015-05-25 01:04:03 +03:00
commit fadb89ae9e
320 changed files with 32186 additions and 0 deletions
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using System;
using System.Collections.Generic;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Subsurface
{
class CrewManager
{
public List<Character> characters;
public List<CharacterInfo> characterInfos;
//public static string mapFile;
//public string saveFile;
private int money;
private GUIFrame guiFrame;
private GUIListBox listBox;
public int Money
{
get { return money; }
set { money = (int)Math.Max(value, 0.0f); }
}
public CrewManager(GameSession session)
{
characters = new List<Character>();
characterInfos = new List<CharacterInfo>();
guiFrame = new GUIFrame(new Rectangle(0, 50, 150, 450), Color.Transparent);
listBox = new GUIListBox(new Rectangle(0, 0, 150, 400), Color.Transparent, guiFrame);
listBox.ScrollBarEnabled = false;
listBox.OnSelected = SelectCharacter;
money = 10000;
}
private string CreateSaveFile(string mapName)
{
string path = "Content/Data/Saves/";
string name = Path.GetFileNameWithoutExtension(mapName);
int i = 0;
while (File.Exists(path+name + i))
{
i++;
}
return path + name + i;
}
public bool SelectCharacter(object selection)
{
//listBox.Select(selection);
Character character = selection as Character;
if (character == null) return false;
if (characters.Contains(character))
{
Character.Controlled = character;
return true;
}
return false;
}
public void AddCharacter(Character character)
{
characters.Add(character);
if (!characterInfos.Contains(character.info))
{
characterInfos.Add(character.info);
}
GUIFrame frame = new GUIFrame(new Rectangle(0,0,0,40), Color.Transparent, listBox);
frame.UserData = character;
frame.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
frame.HoverColor = Color.LightGray * 0.5f;
frame.SelectedColor = Color.Gold * 0.5f;
string name = character.info.name.Replace(' ','\n');
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(40,0,0,25),
name,
Color.Transparent, Color.Black,
Alignment.Left,
Alignment.Left,
frame);
textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
GUIImage face = new GUIImage(new Rectangle(-10,-10,0,0), character.animController.limbs[0].sprite, Alignment.Left, frame);
}
public void KillCharacter(Character killedCharacter)
{
GUIComponent characterBlock = listBox.GetChild(killedCharacter) as GUIComponent;
if (characterBlock != null) characterBlock.Color = Color.DarkRed * 0.5f;
}
public void StartShift()
{
foreach (CharacterInfo ci in characterInfos)
{
WayPoint randomWayPoint = WayPoint.GetRandom(WayPoint.SpawnType.Human);
Vector2 position = (randomWayPoint == null) ? Vector2.Zero : randomWayPoint.SimPosition;
Character character = new Character(ci.file, position, ci);
Character.Controlled = character;
AddCharacter(character);
}
if (characters.Count>0) SelectCharacter(characters[0]);
}
public void EndShift()
{
foreach (Character c in characters)
{
if (!c.IsDead) continue;
CharacterInfo deadInfo = characterInfos.Find(x => c.info == x);
if (deadInfo != null) characterInfos.Remove(deadInfo);
}
characters.Clear();
listBox.ClearChildren();
}
public void Draw(SpriteBatch spriteBatch)
{
guiFrame.Draw(spriteBatch);
}
}
}
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using System;
using System.Collections.Generic;
namespace Subsurface
{
class GameMode
{
public static List<GameMode> list = new List<GameMode>();
//TimeSpan duration;
protected DateTime startTime;
protected DateTime endTime;
protected bool isRunning;
protected string name;
private string endMessage;
public DateTime StartTime
{
get { return startTime; }
}
public DateTime EndTime
{
get { return endTime; }
}
public bool IsRunning
{
get { return isRunning; }
}
public string Name
{
get { return name; }
}
public string EndMessage
{
get { return endMessage; }
}
public GameMode(string name)
{
this.name = name;
list.Add(this);
}
public virtual void Start(TimeSpan duration)
{
startTime = DateTime.Now;
endTime = startTime + duration;
endMessage = "The round has ended!";
isRunning = true;
}
public virtual void Update()
{
if (!isRunning) return;
if (DateTime.Now >= endTime)
{
End(endMessage);
}
}
public void End(string endMessage = "")
{
isRunning = false;
if (endMessage != "" || this.endMessage == null) this.endMessage = endMessage;
Game1.gameSession.EndShift(null, null);
}
public static void Init()
{
new GameMode("Sandbox");
new TraitorMode("Traitor");
}
}
}
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using System;
using System.IO;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
namespace Subsurface
{
class GameSession
{
public readonly TaskManager taskManager;
public readonly CrewManager crewManager;
public readonly HireManager hireManager;
protected DateTime startTime;
protected DateTime endTime;
public readonly GameMode gameMode;
private GUIListBox chatBox;
private GUITextBox textBox;
private GUIProgressBar timerBar;
private GUIButton endShiftButton;
string saveFile;
private int day;
public string SaveFile
{
get { return saveFile; }
}
public int Day
{
get { return day; }
}
public GameSession(string selectedMapFile, bool save, TimeSpan gameDuration, GameMode gameMode = null)
{
taskManager = new TaskManager(this);
crewManager = new CrewManager(this);
hireManager = new HireManager();
hireManager.GenerateCharacters("Content/Characters/Human/human.xml", 10);
int width = 350, height = 100;
chatBox = new GUIListBox(new Rectangle(
Game1.GraphicsWidth - (int)GUI.style.smallPadding.X - width,
Game1.GraphicsHeight - (int)GUI.style.smallPadding.W*2 - 25 - height,
width, height),
Color.White * 0.5f);
endShiftButton = new GUIButton(new Rectangle(Game1.GraphicsWidth - 240, 20, 100, 25), "End shift", Color.White, Alignment.CenterX, null);
endShiftButton.OnClicked = EndShift;
timerBar = new GUIProgressBar(new Rectangle(Game1.GraphicsWidth - 120, 20, 100, 25), Color.Gold, 0.0f, null);
textBox = new GUITextBox(
new Rectangle(chatBox.Rect.X, chatBox.Rect.Y + chatBox.Rect.Height + (int)GUI.style.smallPadding.W, chatBox.Rect.Width, 25),
Color.White * 0.5f, Color.Black, Alignment.Bottom, Alignment.Left);
textBox.OnEnter = EnterChatMessage;
this.gameMode = gameMode;
if (this.gameMode != null) this.gameMode.Start(Game1.netLobbyScreen.GameDuration);
startTime = DateTime.Now;
endTime = startTime + gameDuration;
if (!save) return;
CreateSaveFile(selectedMapFile);
day = 1;
}
public bool TryHireCharacter(CharacterInfo characterInfo)
{
if (crewManager.Money < characterInfo.salary) return false;
hireManager.availableCharacters.Remove(characterInfo);
crewManager.characterInfos.Add(characterInfo);
crewManager.Money -= characterInfo.salary;
return true;
}
public string GetMoney()
{
return ("Money: " + crewManager.Money);
}
public void StartShift(int scriptedEventCount = 1)
{
crewManager.StartShift();
taskManager.StartShift(scriptedEventCount);
}
public bool EndShift(GUIButton button, object obj)
{
if (Game1.server!=null)
{
string endMessage = gameMode.EndMessage;
Game1.server.EndGame(endMessage);
}
else if (Game1.client==null)
{
if (saveFile == null) return false;
Map.Save(Path.GetDirectoryName(saveFile) + "/", Path.GetFileName(saveFile));
crewManager.EndShift();
Game1.lobbyScreen.Select();
day++;
}
taskManager.EndShift();
return true;
}
private void CreateSaveFile(string mapName)
{
string path = "Content/Data/Saves/";
if (!Directory.Exists(path))
{
Directory.CreateDirectory(path);
}
string name = Path.GetFileNameWithoutExtension(mapName);
string extension = Path.GetExtension(mapName);
int i = 0;
while (File.Exists(path + name + i + extension))
{
i++;
}
saveFile = path + name + i+extension;
try
{
File.Copy(mapName, saveFile);
}
catch (Exception e)
{
DebugConsole.ThrowError("Copying map file ''" + mapName + "'' to ''" + saveFile + "'' failed", e);
}
}
public bool EnterChatMessage(GUITextBox textBox, string message)
{
if (string.IsNullOrWhiteSpace(message)) return false;
if (Game1.server!=null)
{
Game1.server.SendChatMessage(message);
}
else if (Game1.client!=null)
{
Game1.client.SendChatMessage(Game1.client.Name + ": " + message);
}
textBox.Deselect();
return true;
}
public void NewChatMessage(string text, Color color)
{
GUITextBlock msg = new GUITextBlock(new Rectangle(0, 0, 0, 20), text,
((chatBox.CountChildren % 2) == 0) ? Color.Transparent : Color.Black * 0.1f, color,
Alignment.Left, null, true);
msg.Padding = new Vector4(GUI.style.smallPadding.X, 0, 0, 0);
chatBox.AddChild(msg);
while (chatBox.CountChildren > 20)
{
chatBox.RemoveChild(chatBox.children.First());
}
}
public void Update(float deltaTime)
{
taskManager.Update(deltaTime);
textBox.Update(deltaTime);
if (gameMode != null) gameMode.Update();
double duration = (endTime - startTime).TotalSeconds;
double elapsedTime = (DateTime.Now-startTime).TotalSeconds;
timerBar.BarSize = (float)(elapsedTime / Math.Max(duration, 1.0));
if (PlayerInput.KeyHit(Keys.Tab))
{
if (textBox.Selected)
{
textBox.Deselect();
textBox.Text = "";
}
else
{
textBox.Select();
}
}
}
public void Draw(SpriteBatch spriteBatch)
{
crewManager.Draw(spriteBatch);
taskManager.Draw(spriteBatch);
chatBox.Draw(spriteBatch);
textBox.Draw(spriteBatch);
timerBar.Draw(spriteBatch);
if (Game1.client == null) endShiftButton.Draw(spriteBatch);
}
}
}
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using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace Subsurface
{
class HireManager
{
public List<CharacterInfo> availableCharacters;
const int MaxAvailableCharacters = 10;
public HireManager()
{
availableCharacters = new List<CharacterInfo>();
}
public void GenerateCharacters(string file, int amount)
{
for (int i = 0 ; i<amount ; i++)
{
availableCharacters.Add(new CharacterInfo(file));
Debug.Write(availableCharacters.Last().name);
}
}
}
}
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using System;
using System.Linq;
using Subsurface.Networking;
namespace Subsurface
{
class TraitorMode : GameMode
{
Client traitor;
Client target;
public TraitorMode(string name)
: base(name)
{
}
public override void Start(TimeSpan duration)
{
base.Start(duration);
traitor = null;
target = null;
}
public override void Update()
{
if (!isRunning) return;
if (DateTime.Now >= endTime)
{
string endMessage = traitor.character.info.name + " was a traitor! ";
endMessage += (traitor.character.info.gender == Gender.Male) ? "His" : "Her";
endMessage += " task was to assassinate " + target.character.info.name + ". The task was unsuccesful.";
End(endMessage);
return;
}
if (traitor==null || target ==null)
{
int clientCount = Game1.server.connectedClients.Count();
if (clientCount < 2) return;
int traitorIndex = Game1.localRandom.Next(clientCount);
traitor = Game1.server.connectedClients[traitorIndex];
int targetIndex = 0;
while (targetIndex==traitorIndex)
{
targetIndex = Game1.localRandom.Next(clientCount);
}
target = Game1.server.connectedClients[targetIndex];
Game1.server.NewTraitor(traitor, target);
}
else
{
if (target.character.IsDead)
{
string endMessage = traitor.character.info.name + " was a traitor! ";
endMessage += (traitor.character.info.gender == Gender.Male) ? "his" : "her";
endMessage += " task was to assassinate " + target.character.info.name + ". The task was succesful.";
End(endMessage);
}
}
}
}
}