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<Item
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name="Oxygen Generator"
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linkable="true">
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<Sprite texture ="battery.png" depth="0.8"/>
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<OxygenGenerator powerconsumption="2000.0" minvoltage="0.5" canbeselected = "true">
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<StatusEffect type="OnActive" target="Contained" targetnames="Oxygen Tank" Condition="1.0"/>
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</OxygenGenerator>
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<trigger/>
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<ItemContainer capacity="5" canbeselected = "true">
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<Containable name="Oxygen Tank"/>
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</ItemContainer>
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<ConnectionPanel canbeselected = "true">
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<requireditem name="Screwdriver" type="Equipped"/>
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<input name="power_in"/>
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</ConnectionPanel>
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</Item>
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