- Fixed railgun sounds not playing at the clients' end

- Server sends updates for batteries when their charge changes (not strictly necessary assuming the rest of the electrical grid stays in sync, but just in case)
- Reactor state is synced with clients if modified through the debug console
- Increased maximum item velocity to 64 units/s, all item are clamped to the max vel
This commit is contained in:
Regalis
2017-04-10 20:13:33 +03:00
parent 887735ff32
commit fac31b4892
6 changed files with 45 additions and 33 deletions
@@ -405,6 +405,7 @@ namespace Barotrauma.Items.Components
}
Launch(projectile);
PlaySound(ActionType.OnUse, item.WorldPosition);
}
}
}