- Fixed railgun sounds not playing at the clients' end
- Server sends updates for batteries when their charge changes (not strictly necessary assuming the rest of the electrical grid stays in sync, but just in case) - Reactor state is synced with clients if modified through the debug console - Increased maximum item velocity to 64 units/s, all item are clamped to the max vel
This commit is contained in:
@@ -47,9 +47,7 @@ namespace Barotrauma.Items.Components
|
||||
private float[] loadGraph;
|
||||
|
||||
private float load;
|
||||
|
||||
private float lastUpdate;
|
||||
|
||||
|
||||
private PropertyTask powerUpTask;
|
||||
|
||||
private GUITickBox autoTempTickBox;
|
||||
|
||||
Reference in New Issue
Block a user