fix projects and compile errors

This commit is contained in:
EvilFactory
2022-09-29 14:08:59 -03:00
parent 77c63541eb
commit faad59f20d
12 changed files with 85 additions and 29 deletions
@@ -27,7 +27,8 @@ namespace Barotrauma.Networking
AutoExpandMTU = false,
MaximumConnections = NetConfig.MaxPlayers * 2,
EnableUPnP = serverSettings.EnableUPnP,
Port = serverSettings.Port
Port = serverSettings.Port,
LocalAddress = serverSettings.ListenIPAddress,
};
netPeerConfiguration.DisableMessageType(
@@ -489,4 +490,4 @@ namespace Barotrauma.Networking
return netServer.SendMessage(msg.ToLidgren(netServer), conn.NetConnection, deliveryMethod.ToLidgren());
}
}
}
}
@@ -36,7 +36,7 @@ namespace Barotrauma.Networking
public abstract void Close();
public abstract void Update(float deltaTime);
protected sealed class PendingClient
public sealed class PendingClient
{
public string? Name;
public Option<int> OwnerKey;
@@ -285,7 +285,7 @@ namespace Barotrauma.Networking
protected virtual void CheckOwnership(PendingClient pendingClient) { }
protected void RemovePendingClient(PendingClient pendingClient, PeerDisconnectPacket peerDisconnectPacket)
public void RemovePendingClient(PendingClient pendingClient, PeerDisconnectPacket peerDisconnectPacket)
{
if (pendingClients.Contains(pendingClient))
{
@@ -305,4 +305,4 @@ namespace Barotrauma.Networking
public abstract void Send(IWriteMessage msg, NetworkConnection conn, DeliveryMethod deliveryMethod, bool compressPastThreshold = true);
public abstract void Disconnect(NetworkConnection conn, PeerDisconnectPacket peerDisconnectPacket);
}
}
}