Merge branch 'NewCoordinateSystem'
Conflicts: Subsurface/Barotrauma.csproj Subsurface_Solution.v12.suo
This commit is contained in:
@@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<backgroundcreatures>
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<Fish1 speed ="100.0" wanderamount="5.0" wanderzamount="0.1" swarmmin="2" swarmmax="10" swarmradius="500">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="0,0,119,61"/>
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</Fish1>
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<Fish2 speed="40.0" wanderamount="0.2" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="1,65,113,64"/>
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</Fish2>
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<Fish3 speed="20.0" wanderamount="5.0" wanderzamount="0.1" swarmmin="3" swarmmax="6" swarmradius="300" disablerotation="true">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="135,0,117,70"/>
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</Fish3>
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<Fish4 speed="200.0" wanderamount="5.0" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="117,70,139,64"/>
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</Fish4>
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<Fish5 speed="40.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="0,130,159,50"/>
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</Fish5>
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</backgroundcreatures>
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@@ -1,24 +1,20 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<backgroundsprites>
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<Fish1 speed ="100.0" wanderamount="5.0" wanderzamount="0.1" swarmmin="2" swarmmax="10" swarmradius="500">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="0,0,119,61"/>
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</Fish1>
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<hanging1 alignment="Top">
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="0,0,242,575" origin="0.5,0.0"/>
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</hanging1>
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<Fish2 speed="40.0" wanderamount="0.2" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="1,65,113,64"/>
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</Fish2>
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<hanging2 alignment="Top">
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="241,0,322,720" origin="0.5,0.0"/>
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</hanging2>
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<Fish3 speed="20.0" wanderamount="5.0" wanderzamount="0.1" swarmmin="3" swarmmax="6" swarmradius="300" disablerotation="true">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="135,0,117,70"/>
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</Fish3>
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<kelp1 alignment="Bottom">
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="0,667,275,357" origin="0.5,1.0"/>
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</kelp1>
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<Fish4 speed="200.0" wanderamount="5.0" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="117,70,139,64"/>
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</Fish4>
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<Fish5 speed="40.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300">
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<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="0,130,159,50"/>
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</Fish5>
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<stalk alignment="Bottom">
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<Sprite texture="Content/BackgroundSprites/vegetation.png" sourcerect="775,0,249,849" origin="0.5,1.0"/>
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</stalk>
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</backgroundsprites>
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After Width: | Height: | Size: 702 KiB |
@@ -15,7 +15,7 @@
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<!-- lower yaw -->
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<limb id = "1" radius="20" height="240" impacttolerance="50.0">
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<sprite texture="Content/Characters/Coelanth/coelanth.png" sourcerect="425,1,101,309" depth="0.025" origin="0.5,0.5"/>
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<attack type="PinchCCW" range="200" duration="0.5" damage="200" bleedingdamage="50" structuredamage="150" damagetype="slash"/>
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<attack type="PinchCCW" range="300" duration="0.5" damage="200" bleedingdamage="50" structuredamage="150" damagetype="slash"/>
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</limb>
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<!-- body -->
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@@ -54,5 +54,5 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="2.0" hearing="10.0"/>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.1" hearing="1.0"/>
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</Character>
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After Width: | Height: | Size: 632 KiB |
@@ -9,8 +9,7 @@
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hovercolor="0.8, 0.8, 0.8, 1.0"
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selectedcolor="1.0, 0.82, 0.05, 1.0"
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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</GUIFrame>
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<GUIButton
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@@ -79,5 +78,15 @@
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 1.0" sourcerect ="0.0, 0.0, 0.0, 90.0"/>
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</GUIMessageBox>
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<GUIProgressBar
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padding="5.0, 5.0, 5.0, 5.0"
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color="0.0, 0.0, 0.0, 0.5"
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hovercolor="0.0, 0.0, 0.0, 0.5"
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selectedcolor="0.0, 0.0, 0.0, 0.5"
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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</GUIProgressBar>
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</style>
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