Merge branch 'CBT' into dev_itemrefactor

This commit is contained in:
NotAlwaysTrue
2026-04-30 22:15:38 +08:00
427 changed files with 24386 additions and 11539 deletions
@@ -103,10 +103,6 @@ namespace Barotrauma
public void AddObjective<T>(T objective) where T : AIObjective
{
var result = GameMain.LuaCs.Hook.Call<bool?>("AI.addObjective", this, objective);
if (result != null && result.Value) return;
if (objective == null)
{
#if DEBUG