Parts of the submarine that are left behind in the level will stay there, it's possible to leave the level without the main sub (e.g. in an escape shuttle)
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@@ -346,7 +346,7 @@ namespace Barotrauma
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{
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Vector2 bodyPosition = body.DrawPosition;
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PlayDamageSound(damageType, damage, bodyPosition);
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PlayDamageSound(damageType, damage, bodyPosition, 800.0f);
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}
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public static void PlayDamageSound(DamageSoundType damageType, float damage, Vector2 position, float range = 2000.0f)
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