Move a lot of thing around to fix collection was modified.

Note: For now I can only adjust orders and cannot make some real thing. It will take time to check and refactor everything necessary.
This commit is contained in:
NotAlwaysTrue
2025-12-20 14:16:51 +08:00
parent 2f845b40ca
commit f87e943a1a
3 changed files with 39 additions and 52 deletions
@@ -127,12 +127,12 @@ namespace Barotrauma
}
if (TotalTimeElapsed - 60000 >= tickrate60stimer)
{
TickRateLow = 60;
TickRateHigh = 60;
tickrate60stimer = TotalTimeElapsed;
#if !DEBUG
GameServer.Log(PM.ToString(), ServerLog.MessageType.ServerMessage);
#endif
TickRateLow = 60;
TickRateHigh = 60;
tickrate60stimer = TotalTimeElapsed;
}
if (RealTickRate > TickRateHigh)
{
@@ -153,7 +153,6 @@ namespace Barotrauma
{
return
#if !DEBUG
$"[{DateTime.Now}]\n" +
$"Server Performence Info \n" +
#endif
$"Item Count: {ItemCount}\n" +