Move a lot of thing around to fix collection was modified.
Note: For now I can only adjust orders and cannot make some real thing. It will take time to check and refactor everything necessary.
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@@ -127,12 +127,12 @@ namespace Barotrauma
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}
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if (TotalTimeElapsed - 60000 >= tickrate60stimer)
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{
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TickRateLow = 60;
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TickRateHigh = 60;
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tickrate60stimer = TotalTimeElapsed;
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#if !DEBUG
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GameServer.Log(PM.ToString(), ServerLog.MessageType.ServerMessage);
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#endif
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TickRateLow = 60;
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TickRateHigh = 60;
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tickrate60stimer = TotalTimeElapsed;
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}
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if (RealTickRate > TickRateHigh)
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{
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@@ -153,7 +153,6 @@ namespace Barotrauma
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{
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return
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#if !DEBUG
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$"[{DateTime.Now}]\n" +
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$"Server Performence Info \n" +
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#endif
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$"Item Count: {ItemCount}\n" +
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