Some debug assertions to help figure out the cause for the body.FixtureList==null & GetHullsInRange crash reports
This commit is contained in:
@@ -44,13 +44,24 @@ namespace Barotrauma.Lights
|
||||
|
||||
class ConvexHullList
|
||||
{
|
||||
private List<ConvexHull> list;
|
||||
|
||||
public readonly Submarine Submarine;
|
||||
public List<ConvexHull> List;
|
||||
public List<ConvexHull> List
|
||||
{
|
||||
get { return list; }
|
||||
set
|
||||
{
|
||||
Debug.Assert(value != null);
|
||||
Debug.Assert(!list.Contains(null));
|
||||
list = value;
|
||||
}
|
||||
}
|
||||
|
||||
public ConvexHullList(Submarine submarine)
|
||||
{
|
||||
Submarine = submarine;
|
||||
List = new List<ConvexHull>();
|
||||
list = new List<ConvexHull>();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user