Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs
This commit is contained in:
@@ -51,7 +51,7 @@ namespace Subsurface
|
||||
#endif
|
||||
#if LINUX
|
||||
using (Stream fileStream = File.OpenRead(path))
|
||||
return Texture2D.FromFile(_graphicsDevice, fileStream);// .FromStream(fileStream, preMultiplyAlpha);
|
||||
return Texture2D.FromStream(_graphicsDevice, fileStream);// .FromStream(fileStream, preMultiplyAlpha);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user