Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs
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@@ -129,12 +129,12 @@ namespace Subsurface
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currBrightness -= 0.1f;
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yield return Status.Running;
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yield return CoroutineStatus.Running;
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}
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light.Remove();
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yield return Status.Success;
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yield return CoroutineStatus.Success;
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}
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}
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}
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