Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs
This commit is contained in:
@@ -0,0 +1,13 @@
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#----------------------------- Global Properties ----------------------------#
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/outputDir:bin/$(Platform)
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/intermediateDir:obj/$(Platform)
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/platform:Windows
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/config:
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/profile:Reach
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/compress:False
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#-------------------------------- References --------------------------------#
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#---------------------------------- Content ---------------------------------#
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@@ -1,7 +1,7 @@
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<locationtypes>
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<None
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commonness="3"
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symbol="Content\Map\beaconSymbol.png">
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symbol="Content/Map/beaconSymbol.png">
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<nameformats
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f0="[name]"
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f1="[name]"
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@@ -12,7 +12,7 @@
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<City
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commonness="3"
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hireablecharacters="true"
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symbol="Content\Map\citySymbol.png">
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symbol="Content/Map/citySymbol.png">
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<nameformats
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f0="The City of [name]"
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f1="[name] City"
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@@ -23,7 +23,7 @@
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<Military
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commonness="1"
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hireablecharacters="true"
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symbol="Content\Map\militarySymbol.png">
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symbol="Content/Map/militarySymbol.png">
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<nameformats
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f0="[name] Outpost"
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f1="[name] Facility"
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@@ -34,7 +34,7 @@
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<Research
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commonness="1"
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hireablecharacters="true"
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symbol="Content\Map\researchSymbol.png">
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symbol="Content/Map/researchSymbol.png">
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<nameformats
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f0="[name] Research Facility"
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f1="[name] Research Center"
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@@ -42,7 +42,7 @@
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colorchange="0.0, 0.0, 0.0, -0.5"
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lifetime="3"
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deleteonhit="true"
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inwater="true"
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drawtarget="water"
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velocitychange="0.0, 0.1">
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<sprite texture="Content/Particles/bubbles.png"/>
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</bubbles>
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@@ -67,7 +67,7 @@
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startcolor="0.5, 0.0, 0.0" startalpha="1.0"
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colorchange="0.0, 0.0, 0.0, -0.25"
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lifetime="5.0"
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inwater="true"
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drawtarget="water"
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velocitychange="0.0, 0.0">
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<sprite texture="Content/Particles/spatter.png"/>
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</waterblood>
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@@ -79,7 +79,7 @@
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startcolor="1.0, 1.0, 1.0" startalpha="1.0"
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colorchange="-0.4, -0.4, -0.4, -0.3"
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lifetime="5.0"
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inwater="false"
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drawtarget="air"
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deleteonhit="true"
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velocitychange="0.0, 0.5">
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<sprite texture="Content/Particles/explosion.png"/>
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@@ -91,7 +91,7 @@
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startcolor="1.0, 1.0, 1.0" startalpha="1.0"
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colorchange="0.0, 0.0, 0.0, -4.0"
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lifetime="0.25"
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inwater="false"
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drawtarget="both"
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velocitychange="0.0, 0.0">
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<sprite texture="Content/Particles/flames.png" sourcerect="0,0,128,64" origin="0.15,0.5"/>
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</weld>
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@@ -102,7 +102,7 @@
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startcolor="1.0, 1.0, 1.0" startalpha="1.0"
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colorchange="0.0, 0.0, 0.0, -4.0"
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lifetime="0.25"
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inwater="false"
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drawtarget="both"
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velocitychange="0.0, 0.0">
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<sprite texture="Content/Particles/flames.png" sourcerect="0,64,128,64" origin="0.15,0.5"/>
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</plasma>
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@@ -29,7 +29,7 @@
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<damagesound file="Content/Sounds/Damage/implode.ogg" damagerange="0.0,100.0" damagesoundtype="Implode"/>
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<music file="Content\Sounds\Music\Simplex.ogg" type="default"/>
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<music file="Content\Sounds\Music\Enter The Maze.ogg" type="repair" priorityrange="40,100"/>
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<music file="Content\Sounds\Music\Unseen Horrors.ogg" type="monster" priorityrange="40,100"/>
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<music file="Content/Sounds/Music/Simplex.ogg" type="default"/>
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<music file="Content/Sounds/Music/Enter the Maze.ogg" type="repair" priorityrange="40,100"/>
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<music file="Content/Sounds/Music/Unseen Horrors.ogg" type="monster" priorityrange="40,100"/>
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</sounds>
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@@ -11,8 +11,8 @@
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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<Sprite texture="Content\UI\uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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<Sprite texture="Content\UI\uiBackground.png" size="0.0, 1.0" sourcerect ="0.0, 0.0, 0.0, 90.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 1.0" sourcerect ="0.0, 0.0, 0.0, 90.0"/>
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</GUIFrame>
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<GUIButton
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@@ -34,8 +34,8 @@
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textcolor="1.0, 1.0, 1.0, 1.0"
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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<Sprite texture="Content\UI\uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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<Sprite texture="Content\UI\uiBackground.png" size="0.0, 1.0" sourcerect ="0.0, 0.0, 0.0, 90.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 1.0" sourcerect ="0.0, 0.0, 0.0, 90.0"/>
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</GUIListBox>
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<GUIScrollBar
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@@ -43,7 +43,7 @@
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textcolor="1.0, 1.0, 1.0, 1.0"
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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<Sprite texture="Content\UI\uiBackground.png" size="0.0, 0.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0"/>
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</GUIScrollBar>
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<GUITextBox
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@@ -51,14 +51,14 @@
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textcolor="1.0, 1.0, 1.0, 1.0"
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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<Sprite texture="Content\UI\uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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</GUITextBox>
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<GUITickBox
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color="0.5, 0.5, 0.5, 1.0"
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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<Sprite texture="Content\UI\uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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</GUITickBox>
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<GUIMessageBox
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@@ -72,8 +72,8 @@
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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<Sprite texture="Content\UI\uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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<Sprite texture="Content\UI\uiBackground.png" size="0.0, 1.0" sourcerect ="0.0, 0.0, 0.0, 90.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 0.0" sourcerect ="0.0, 90.0, 0.0, 100.0"/>
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<Sprite texture="Content/UI/uiBackground.png" size="0.0, 1.0" sourcerect ="0.0, 0.0, 0.0, 90.0"/>
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</GUIMessageBox>
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</style>
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@@ -1,24 +1,21 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Randomevents>
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<MonsterEvent name="Under attack" description=""
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characterfile="Content/Characters/Crawler/Crawler.xml"
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characterfile="Content/Characters/Crawler/crawler.xml"
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commonness="10"
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difficulty="15"
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minamount="2" maxamount="3"
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starttimemin="15" starttimemax="20"
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musictype="monster"/>
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<MonsterEvent name="Under attack" description=""
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characterfile="Content/Characters/TigerThresher/tigerthresher.xml"
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commonness="10"
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difficulty="30"
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starttimemin="15" starttimemax="20"
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musictype="monster"/>
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<MonsterEvent name="Under attack" description=""
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characterfile="Content/Characters/Moloch/moloch.xml"
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commonness="10"
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difficulty="50"
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starttimemin="15" starttimemax="20"
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musictype="monster"/>
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</Randomevents>
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