Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Lidgren.Network
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{
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// replace with BCL 4.0 Tuple<> when appropriate
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internal struct NetTuple<A, B>
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{
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public A Item1;
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public B Item2;
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public NetTuple(A item1, B item2)
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{
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Item1 = item1;
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Item2 = item2;
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}
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}
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}
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