WIP CrashReporter, misc refactoring
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@@ -47,7 +47,7 @@ namespace Subsurface.Lights
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texture = lightTexture;
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Game1.LightManager.AddLight(this);
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GameMain.LightManager.AddLight(this);
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}
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public void Draw(SpriteBatch spriteBatch)
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@@ -59,7 +59,7 @@ namespace Subsurface.Lights
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public void Remove()
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{
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Game1.LightManager.RemoveLight(this);
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GameMain.LightManager.RemoveLight(this);
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}
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}
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}
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