WIP CrashReporter, misc refactoring
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@@ -172,7 +172,7 @@ namespace Subsurface.Items.Components
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{
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int width = 400, height = 200;
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int x = Game1.GraphicsWidth/2 - width/2, y = Game1.GraphicsHeight - height;
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int x = GameMain.GraphicsWidth/2 - width/2, y = GameMain.GraphicsHeight - height;
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Rectangle panelRect = new Rectangle(x, y, width, height);
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