WIP CrashReporter, misc refactoring

This commit is contained in:
Regalis
2015-09-19 15:14:47 +03:00
parent 16bf562837
commit f6966f06c3
86 changed files with 1616 additions and 631 deletions
@@ -25,7 +25,7 @@ namespace Subsurface
public override void Update(float deltaTime)
{
if (Game1.Server == null) return;
if (GameMain.Server == null) return;
base.Update(deltaTime);
@@ -34,21 +34,21 @@ namespace Subsurface
if (traitor==null || target ==null)
{
int clientCount = Game1.Server.connectedClients.Count();
int clientCount = GameMain.Server.connectedClients.Count();
if (clientCount < 2) return;
int traitorIndex = Rand.Int(clientCount, false);
traitor = Game1.Server.connectedClients[traitorIndex];
traitor = GameMain.Server.connectedClients[traitorIndex];
int targetIndex = 0;
while (targetIndex == traitorIndex)
{
targetIndex = Rand.Int(clientCount, false);
}
target = Game1.Server.connectedClients[targetIndex];
target = GameMain.Server.connectedClients[targetIndex];
Game1.Server.NewTraitor(traitor, target);
GameMain.Server.NewTraitor(traitor, target);
}
else
{