WIP CrashReporter, misc refactoring
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@@ -94,7 +94,7 @@ namespace Subsurface
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null, frame);
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textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
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new GUIImage(new Rectangle(-10, -10, 0, 0), character.AnimController.limbs[0].sprite, Alignment.Left, frame);
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new GUIImage(new Rectangle(-10, -10, 0, 0), character.AnimController.Limbs[0].sprite, Alignment.Left, frame);
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}
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public void Update(float deltaTime)
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