WIP CrashReporter, misc refactoring
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@@ -34,7 +34,7 @@ namespace Subsurface
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Vector2 position = (randomWayPoint == null) ? Vector2.Zero : randomWayPoint.SimPosition;
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position.X += Rand.Range(-0.5f, 0.5f);
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position.Y += Rand.Range(-0.5f, 0.5f);
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monsters[i] = new Character(characterFile, position);
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monsters[i] = new AICharacter(characterFile, position);
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}
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}
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