v1.7.7.0 (Winter Update 2024)

This commit is contained in:
Regalis11
2024-12-11 13:26:13 +02:00
parent 7d5b7a310a
commit f6349b2175
256 changed files with 4794 additions and 1653 deletions
@@ -504,10 +504,8 @@ namespace Barotrauma
foreach (Character c in Character.CharacterList)
{
if (c.AnimController.CurrentHull != null && c.AnimController.CanEnterSubmarine != CanEnterSubmarine.True)
{
continue;
}
//character inside some sub, no need to displace
if (c.Submarine != null) { continue; }
foreach (Limb limb in c.AnimController.Limbs)
{
@@ -525,13 +523,11 @@ namespace Barotrauma
continue;
}
//"+ translatedir" in order to move the character slightly away from the wall
c.AnimController.SetPosition(ConvertUnits.ToSimUnits(c.WorldPosition + (intersection - limb.WorldPosition)) + translateDir);
return;
break;
}
}
}