v1.7.7.0 (Winter Update 2024)
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@@ -1051,7 +1051,7 @@ namespace Barotrauma.Items.Components
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}
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if (TargetItems)
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{
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foreach (Item targetItem in Item.ItemList)
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foreach (Item targetItem in Item.TurretTargetItems)
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{
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if (!IsValidTarget(targetItem)) { continue; }
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float priority = isSlowTurret ? targetItem.Prefab.AISlowTurretPriority : targetItem.Prefab.AITurretPriority;
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@@ -1395,7 +1395,7 @@ namespace Barotrauma.Items.Components
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closestDistance = dist / priority;
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currentTarget = closestEnemy;
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}
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foreach (Item targetItem in Item.ItemList)
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foreach (Item targetItem in Item.TurretTargetItems)
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{
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if (!IsValidTarget(targetItem)) { continue; }
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float priority = isSlowTurret ? targetItem.Prefab.AISlowTurretPriority : targetItem.Prefab.AITurretPriority;
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@@ -1767,8 +1767,15 @@ namespace Barotrauma.Items.Components
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Submarine sub = e.Submarine ?? e as Submarine;
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if (sub == null) { return true; }
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if (sub == Item.Submarine) { return false; }
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if (sub.Info.IsOutpost || sub.Info.IsWreck || sub.Info.IsBeacon) { return false; }
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if (sub.TeamID == Item.Submarine.TeamID) { return false; }
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if (sub.Info.IsOutpost || sub.Info.IsWreck || sub.Info.IsBeacon || sub.Info.IsRuin) { return false; }
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if (item.Submarine == null)
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{
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if (sub.TeamID == FriendlyTeam) { return false; }
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}
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else
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{
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if (sub.TeamID == Item.Submarine.TeamID) { return false; }
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}
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}
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else if (targetBody.UserData is not Voronoi2.VoronoiCell { IsDestructible: true })
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{
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@@ -1786,6 +1793,8 @@ namespace Barotrauma.Items.Components
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customPredicate: (Fixture f) =>
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{
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if (f.UserData is Item i && i.GetComponent<Turret>() != null) { return false; }
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if (f.CollidesWith == Physics.CollisionNone) { return false; }
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if (f.Body.UserData == item) { return false; }
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if (f.UserData is Hull) { return false; }
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return !item.StaticFixtures.Contains(f);
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});
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