v1.7.7.0 (Winter Update 2024)
This commit is contained in:
@@ -670,6 +670,7 @@ namespace Barotrauma.Sounds
|
||||
DebugConsole.ThrowError("Playback device has been disconnected. You can select another available device in the settings.");
|
||||
SetAudioOutputDevice("<disconnected>");
|
||||
Disconnected = true;
|
||||
TryRefreshDevice();
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -885,5 +886,52 @@ namespace Barotrauma.Sounds
|
||||
throw new Exception("Failed to close ALC device!");
|
||||
}
|
||||
}
|
||||
|
||||
public static void TryRefreshDevice()
|
||||
{
|
||||
DebugConsole.NewMessage("Refreshing audio playback device");
|
||||
|
||||
List<string> deviceList = Alc.GetStringList(IntPtr.Zero, Alc.OutputDevicesSpecifier).ToList();
|
||||
int alcError = Alc.GetError(IntPtr.Zero);
|
||||
if (alcError != Alc.NoError)
|
||||
{
|
||||
DebugConsole.ThrowError("Failed to list available audio playback devices: " + alcError.ToString());
|
||||
return;
|
||||
}
|
||||
|
||||
if (deviceList.Any())
|
||||
{
|
||||
string device;
|
||||
|
||||
if (deviceList.Find(n => n.Equals(GameSettings.CurrentConfig.Audio.AudioOutputDevice, StringComparison.OrdinalIgnoreCase))
|
||||
is string availablePreviousDevice)
|
||||
{
|
||||
DebugConsole.NewMessage($" Previous device choice available: {availablePreviousDevice}");
|
||||
device = availablePreviousDevice;
|
||||
}
|
||||
else
|
||||
{
|
||||
device = Alc.GetString(IntPtr.Zero, Alc.DefaultDeviceSpecifier);
|
||||
DebugConsole.NewMessage($" Reverting to default device: {device}");
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(device))
|
||||
{
|
||||
device = deviceList[0];
|
||||
DebugConsole.NewMessage($" No default device found, resorting to first available device: {device}");
|
||||
}
|
||||
|
||||
// Save the new device choice and initialize it
|
||||
var currentConfig = GameSettings.CurrentConfig;
|
||||
currentConfig.Audio.AudioOutputDevice = device;
|
||||
GameSettings.SetCurrentConfig(currentConfig);
|
||||
GameMain.SoundManager.InitializeAlcDevice(device);
|
||||
}
|
||||
|
||||
if (GUI.SettingsMenuOpen)
|
||||
{
|
||||
SettingsMenu.Instance?.CreateAudioAndVCTab(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user