v1.7.7.0 (Winter Update 2024)

This commit is contained in:
Regalis11
2024-12-11 13:26:13 +02:00
parent 7d5b7a310a
commit f6349b2175
256 changed files with 4794 additions and 1653 deletions
@@ -42,7 +42,7 @@ namespace Barotrauma
if (wallTarget != null && !IsCoolDownRunning)
{
Vector2 wallTargetPos = wallTarget.Position;
if (wallTarget.Structure.Submarine != null) { wallTargetPos += wallTarget.Structure.Submarine.Position; }
if (wallTarget.Structure.Submarine != null) { wallTargetPos += wallTarget.Structure.Submarine.DrawPosition; }
wallTargetPos.Y = -wallTargetPos.Y;
GUI.DrawRectangle(spriteBatch, wallTargetPos - new Vector2(10.0f, 10.0f), new Vector2(20.0f, 20.0f), Color.Orange, false);
GUI.DrawLine(spriteBatch, pos, wallTargetPos, Color.Orange * 0.5f, 0, 5);
@@ -11,7 +11,7 @@ namespace Barotrauma
{
if (Character == Character.Controlled) { return; }
if (!DebugAI) { return; }
Vector2 pos = Character.WorldPosition;
Vector2 pos = Character.DrawPosition;
pos.Y = -pos.Y;
Vector2 textOffset = new Vector2(-40, -160);
textOffset.Y -= Math.Max(ObjectiveManager.CurrentOrders.Count - 1, 0) * 20;