Allow reloadlua to force the state to running
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@@ -260,18 +260,12 @@ namespace Barotrauma
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public void OnReloadAllPackages()
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public void OnReloadAllPackages()
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{
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{
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if (CurrentRunState <= RunState.Unloaded)
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{
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return;
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}
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CoroutineManager.Invoke(() =>
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CoroutineManager.Invoke(() =>
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{
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{
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var state = CurrentRunState;
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SetRunState(RunState.Unloaded);
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SetRunState(RunState.Unloaded);
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CoroutineManager.Invoke(() =>
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CoroutineManager.Invoke(() =>
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{
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{
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SetRunState(state);
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SetRunState(RunState.Running);
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},0.25f);
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},0.25f);
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});
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});
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}
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}
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