Expose some stuff to sub editor, fix alien doors openable with use key, fixed some decon recipes
Beginnings of a Conditional system
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@@ -98,9 +98,9 @@
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<Deconstruct time="20">
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<Item name="Steel Bar"/>
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<Item name="Liquid Oxygenite"/>
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<Item name="Liquid Oxygenite"/>
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<Item name="Liquid Oxygenite"/>
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<Item name="Liquid Oxygenite" mincondition="0.1"/>
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<Item name="Liquid Oxygenite" mincondition="0.5"/>
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<Item name="Liquid Oxygenite" mincondition="0.9"/>
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</Deconstruct>
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<Sprite texture="artifact.png" depth="0.7" sourcerect="119,0,9,32"/>
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@@ -127,9 +127,9 @@
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<Deconstruct time="20">
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<Item name="Steel Bar"/>
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<Item name="Sulphuric Acid"/>
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<Item name="Sulphuric Acid"/>
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<Item name="Sulphuric Acid"/>
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<Item name="Sulphuric Acid" mincondition="0.1"/>
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<Item name="Sulphuric Acid" mincondition="0.5"/>
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<Item name="Sulphuric Acid" mincondition="0.9"/>
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</Deconstruct>
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<Sprite texture="artifact.png" depth="0.7" sourcerect="119,0,9,32"/>
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@@ -201,7 +201,7 @@
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<Sprite texture="Content/Map/ruins.png" sourcerect="747,0,260,95" depth="0.8" origin="0.5,0.5"/>
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<Door canbeselected="true" horizontal="true">
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<Door canbepicked="false" canbeselected="true" horizontal="true">
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<Sprite texture="Content/Map/ruins.png" sourcerect="0,842,260,54" depth="0.6" origin="0.0,0.5"/>
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<sound file="aliendoor.ogg" type="OnUse" range="1000.0"/>
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</Door>
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@@ -223,7 +223,7 @@
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<Sprite texture="Content/Map/ruins.png" sourcerect="746,101,93,259" depth="0.8" origin="0.5,0.5"/>
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<Door canbeselected="true">
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<Door canbepicked="false" canbeselected="true">
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<Sprite texture="Content/Map/ruins.png" sourcerect="842,192,54,259" depth="0.6" origin="0.5,0.0"/>
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<sound file="aliendoor.ogg" type="OnUse" range="3000.0"/>
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</Door>
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